Description
Dead of Winter: A Crossroads Game, the first game in this series, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game. Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition – but for each individual player to succeed in victory, he should also complete his personal secret objective. This secret objective could relate to a psychological tick that’s slightly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group’s goal, but don’t get walked everywhere by a loudmouth who’s taking a look out only for his own interests! Dead of Winter is an experience that may be accomplished only through the medium of tabletop games. It is a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but should still find a way to work together to fight off out of doors threats, get to the bottom of crises, find food and supplies and keep the colony’s morale up. Dead of Winter has players making frequent, difficult, heavily- thematic, wildly-varying decisions that regularly have them deciding between what is best for the colony and what is best for themselves.
For 2-5 Players
90 minute playing time
Great co-op game
For two to five players
Ages 13 and up
Playable in 100 minutes
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